Character Exploration Blog 4#: Hover/Fly cycle

 I wanted a unstable hover since it match the theme of back garden experimentation, also if the character fly vertical like a super hero it wouldn’t look organic and make the rocket symbol useless. Most of the symbols I used were remnants of my walk cycle animated through positioning. I also the the leg movement to give the effect the character is trying to maintain balance whilst in-air mid flight. workdump4

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